SKU: 34812197850

2007-2018 Wrangler JK 2.0 Inch Lift Stage 1 Suspension System 2 DR (SYN8021-20)

Sale price$616.50 Regular price$685.00
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Description

2007-2018 Wrangler JK 2.0 Inch Lift Stage 1 Suspension System 2 DR (SYN8021-20)Synergy Jeep JK 2 Inch Lift Stage 1 Suspension System offers the next level of performance from the Starter System by including a Front Adjustable Track Bar and Rear Track Bar Relocation Bracket in addition to 2 inch Lift Springs. These key components allow centering of the front and rear axles and provide a raised roll center height in the rear, resulting in increased handling and performance. This system will fit 33 inch tires with stock fenders or

Synergy Jeep JK 2 Inch Lift Stage 1 Suspension System offers the next level of performance from the Starter System by including a Front Adjustable Track Bar and Rear Track Bar Relocation Bracket in addition to 2 inch Lift Springs. These key components allow centering of the front and rear axles and provide a raised roll center height in the rear, resulting in increased handling and performance. This system will fit 33 inch tires with stock fenders or 35 inch tires with high fenders.
Details:

  • Fits 07-18 Jeep Wrangler JK 2-Door
  • Stage 1 key features are a front adjustable track bar and rear track bar relocation bracket
  • Front and rear bump stop extension kits
  • Rear sway bar links so the factory rears can be used in the front
  • Front and rear brake line relocation kits
  • Rear track bar relocation bracket raises track bar mounting position increasing suspension roll center height which improves handling on and off road
  • Control arm cam bolt kit to correct caster
  • Optional shock relocation brackets so the stock shocks can be reused
  • Progressive wound coil spring manufactured using the latest in CNC hot winding technology keeps spring from coming unbound at full suspension droop
  • Suspension components feature an abrasion-resistant Powdercoat finish for maximum durability and corrosion resistance
  • 100 percent bolt on components assure an easy, trouble free installation with the use of basic hand tools
  • Requires a maximum 4-3/4 inch backspace wheel or wheel spacer with factory wheel setup. 4-1/2 inch back spacing is recommended
  • Synergy suspension systems are a modular design so all components are available separately
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SKU: 34812197850

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Aurélien
Louisville, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
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Bradley Wardell
Houston, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Whiting, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
New York, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Belleville, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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