Catlow (Louis L'Amour's Lost Treasures)
SKU: 82375369047

Catlow (Louis L'Amour's Lost Treasures)

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Catlow (Louis L'Amour's Lost Treasures)By: Louis L'Amour Series: Louis L'Amour's Lost Treasures As part of the Louis LAmours Lost Treasures series, this edition contains exclusive bonus materials! Ben Cowan and Bijah Catlow had been friends since they were boys. By the time they grew to manhood, Catlow had become an outlaw and Cowan a U. S. marshal. So when his old friend rode to Mexico to pull the biggest robbery of his career, it became Ben Cowans job to hunt him down. While trailing

By: Louis L'Amour   | Series: Louis L'Amour's Lost Treasures 
As part of the Louis L’Amour’s Lost Treasures series, this edition contains exclusive bonus materials!

Ben Cowan and Bijah Catlow had been friends since they were boys. By the time they grew to manhood, Catlow had become an outlaw and Cowan a U.S. marshal. So when his old friend rode to Mexico to pull the biggest robbery of his career, it became Ben Cowan’s job to hunt him down.
 
While trailing Catlow south of the border, Ben meets Rosita Calderon. Intelligent and beautiful, her presence further complicates what is already a dangerous situation. While trying to protect his friend from Mexican soldiers and place him under arrest, Ben realizes that the price of getting Catlow back across the border might be more than he is willing to pay.

Louis L’Amour’s Lost Treasures is a project created to release some of the author’s more unconventional manuscripts from the family archives.
 
In Louis L’Amour’s Lost Treasures: Volumes 1, Beau L’Amour takes the reader on a guided tour through many of the finished and unfinished short stories, novels, and treatments that his father was never able to publish during his lifetime. L’Amour’s never-before-seen first novel, No Traveller Returns, faithfully completed for this program, is a voyage into danger and violence on the high seas. These exciting publications will be followed by Louis L’Amour’s Lost Treasures: Volume 2.
 
Additionally, many beloved classics will be rereleased with an exclusive Lost Treasures postscript featuring previously unpublished material, including outlines, plot notes, and alternate drafts. These postscripts tell the story behind the stories that millions of readers have come to know and cherish.
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SKU: 82375369047

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4.2 ★★★★★
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Mike Athey
Boise, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Verified Purchase
Shannon
Whiting, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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Verified Purchase
ChargingBull
San Leandro, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
New York, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Draper, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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