SKU: 12551821405

Nikko Sofa W/Pwr Fr-Brown

Sale price$452.70 Regular price$503.00
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Description

Nikko Sofa W/Pwr Fr-BrownDimensions: 83. 5"L x 38. 2"W x 40. 5"H Elevate your relaxation experience with the Nikko Dual Recliner Sofa with Power Footrests, Hidden Cupholders, and Drop Down Snack Tray in brown. This sofa, crafted with long lasting construction using hardwood and plywood frames, offers stable and durable seating. Enjoy luxurious comfort with resilient foam cushions and pocket coil support, providing a cozy place to lounge. The two tone chocolate and saddle

Dimensions: 83.5"L x 38.2"W x 40.5"H

Elevate your relaxation experience with the Nikko Dual Recliner Sofa with Power Footrests, Hidden Cupholders, and Drop Down Snack Tray in brown. This sofa, crafted with long-lasting construction using hardwood and plywood frames, offers stable and durable seating. Enjoy luxurious comfort with resilient foam cushions and pocket coil support, providing a cozy place to lounge. The two-tone chocolate and saddle brown fabric, made from 80% polyester and 20% PU, gives the soft touch and look of leather while being breathable. This sofa stands out with distinctive details like nailhead trim, diamond stitch pattern seats, double wrapped headrests, and expert tailoring. Practical lifestyle features include a center back cushion that conveniently drops down into a snack tray complete with beverage holders, and hidden pull-out cupholders discreetly housed under the armrests. Keep your devices powered up with USB charging ports. Plush pillowed arm and headrests, reclining backs, and comfortable footrests provide the ultimate place to unwind. Find your perfect recline position with a touch of the power button. Transform your living space with the Nikko Dual Recliner Sofa and enjoy unparalleled comfort and style in your home.

  • Includes: 1 Sofa
  • Long-Lasting Construction: Frames are crafted from Hardwoods and Plywood resulting in a stable and durable seating experience.
  • Comfortable Seating: A combination of resilient foam cushions and pocket coal provide a luxurious, cozy place to lounge.
  • Leather Look and Feel: The soft touch of the two tone chocolate and saddle brown upholstery is achieved with a durable blend of 80% Polyester and 20% PU, creating a breathable, leather-look fabric.
  • Distinctive Details: Nailhead trim, diamond stitch pattern seats, double wrapped head rests and expert tailoring make this set stand-out in any home.
  • Lifestyle Features: The Center back cushion conveniently drops down into snack tray complete with beverage holders. Hidden pull out cupholders are discreetly housed under the armrests. USB Charging ports provided to keep your devices powered up.
  • Ultimate Relaxation: Plush pillowed arm and headrests, reclining backs and comfortable footrests provide a perfect place to unwind. Find your perfect recline position with a touch of the power button.
  • Assembly: Approximately 10 Minutes to attach backs.
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SKU: 12551821405

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M
Marcin Antkiewicz
Fort Morgan, US
★★★★★ 5
Under appreciated
Format: Hardcover
I have the first edition, and the 3rd (2020), and the 3rd. This book is a decent introduction to InfoSec, although it takes a few years and some experience to be able to truly appreciate it. I've probably ready it all, in prices, across 15 years and all revisions. It's a reference, it's a guide, that book is my best friend. I think this book is a good guide for entry level folks who are looking for a comprehensive introduction to the field of computer security, and also to senior staff. Be it managers, directors, eng managers, internal audit and privacy professionals looking for a comprehensive introduction to Security relevant regardless of the particular technology they work with or industry they are in.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 3, 2021
D
David
Fort Morgan, US
★★★★★ 5
Highly Readable and Authoritative
Format: eTextbook
I had the pleasure of being introduced to this book by a professor in graduate school. Anderson's book is very readable for those who are getting started with security engineering. I found that going at a pace of a chapter each week or so was good for me to really digest the content. I'm about half-way through! I also recommend ching out the website for the book. It has PDF samples as well.
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Reviewed in the United States on January 6, 2022
M
mohammed
Bozeman, US
★★★★★ 5
We need more people like Ross!
Format: eTextbook
Ross work is must-read for people who are enthusiasts about security or professionals in the field.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 28, 2021
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Verified Purchase
Znapp
Grantham, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
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Reviewed in the United States on January 3, 2026
C
Christopher West
Cuba, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
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Reviewed in the United States on October 21, 2025

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